Sinopsis
Our podcast breaks the mold of don't ask don't tell about the video game industry. We give everyone the real inside look at what its like to be a professional game developer, Every week we'll interview pro and indie developers, we'll talk jobs, studios, salaries and of course crunch horror stories. Tune in!Hosted by Larry Charles and Brandon Pham
Episodios
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0043: Passion of The Concept Artist with Dawn Carlos
19/07/2016 Duración: 01h05minThis week we sit down with the very talented concept artist Dawn Carlos and discuss the source of her very contagious drive for her craft. She explains her decision to go through a Atlier with no loans, working full time in the industry while finishing her education, and tips on how to maintain momentum as a passionate artist. dawncarlosart.com/ sketchpadgallery.com/ --- Send in a voice message: https://anchor.fm/gamedevunchained/message Support this podcast: https://anchor.fm/gamedevunchained/support
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0042: Game Development Life In Texas with Alden Filion, Leo Gonzalez, and Fisa Castellanos!
12/07/2016 Duración: 01h08minThis week we do a round table discussion with Alden Filion, Leo Gonzalez, and Fisa Castellanos about game development in Texas. We go over everything from mortgages, dating, and and how much you can save from taxes! If you are thinking of moving to Texas any time soon then give this a listen and prepare yourself! --- Send in a voice message: https://anchor.fm/gamedevunchained/message Support this podcast: https://anchor.fm/gamedevunchained/support
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0041: The Art of Concepts with Brian Yam!
05/07/2016 Duración: 01h11minBrian Yam, opens up and gives us a great look at the life of a Concept Artist in the game industry today. Survival tips, best practices, and improvement methods of a certified and industry proven concept artist. --- Send in a voice message: https://anchor.fm/gamedevunchained/message Support this podcast: https://anchor.fm/gamedevunchained/support
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0040: You graduated! So now what?
28/06/2016 Duración: 01h04minSo what should you do if you're about to graduate or recently graduated? We answer questions from the student audience this week on entering the game industry for the first time. Advice and tips galore, with some pitfalls to avoid as well. --- Send in a voice message: https://anchor.fm/gamedevunchained/message Support this podcast: https://anchor.fm/gamedevunchained/support
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0039: The story of Polycount with Andrew Risch
21/06/2016 Duración: 01h30minAndrew Risch owner and founder of Polycount gives us every single detail of how Polycount came to be and where he even got the idea from. Along the way we chat about early Quake modding days, and everyone's favorite topic, VR gets discussed as well. Andrew dropped more historical knowledge bombs in this podcast than any guest has yet. Lastly, Larry and Andrew find they have a very early connection! --- Send in a voice message: https://anchor.fm/gamedevunchained/message Support this podcast: https://anchor.fm/gamedevunchained/support
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0038: E3 2016 Winners, Losers and Psychic Predictions of Gaming's Future!
14/06/2016 Duración: 01h03minSit by the campfire with us as we tell scary stories about the future of gaming! It's our annual E3 episode! We break down how good it's been so far and what to expect from here on. --- Send in a voice message: https://anchor.fm/gamedevunchained/message Support this podcast: https://anchor.fm/gamedevunchained/support
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0037: Microsoft Hololens review and AR talks with Ron Alpert!
07/06/2016 Duración: 01h05minExcited about Augmented Reality, we sat down with an early owner of the Microsoft Hololens and seasoned game developer Ron Alpert from Headcase Games, to find out exactly what we should be looking forward to about the project and VR in general. --- Send in a voice message: https://anchor.fm/gamedevunchained/message Support this podcast: https://anchor.fm/gamedevunchained/support
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0036: Winning Character Art Techniques and Advice with Frankie DeRosa!
31/05/2016 Duración: 01h10minFrankie DeRosa gives us his tips and techniques on modeling, and texturing his characters. We go over his workflow and processes while also discussing his take on Johannes Helgesons's concept. Also, tons of career advice for budding Character Artists as well! --- Send in a voice message: https://anchor.fm/gamedevunchained/message Support this podcast: https://anchor.fm/gamedevunchained/support
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0035: Game Producers Demystified with Kami Talebi!
24/05/2016 Duración: 01h04minWhat exactly do producers do? Seriously. We finally had a talk with a competent producer to explain what the job entails, why it's needed and how you can get into that line of "work". Also... CONTEST! GIVEAWAYS! PRIZES! :P --- Send in a voice message: https://anchor.fm/gamedevunchained/message Support this podcast: https://anchor.fm/gamedevunchained/support
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0034: Developing Maximo in Japan! Featuring Scott Rogers
17/05/2016 Duración: 01h05minWhat's it like being a western developer living in Japan designing Maximo for Capcom? Yeah, it was a lot to handle... Here we sit with Scott Rogers and talk about the life of a game designer from the states living and working in Japan with Capcom. --- Send in a voice message: https://anchor.fm/gamedevunchained/message Support this podcast: https://anchor.fm/gamedevunchained/support
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0033: Designing Levels for Call of Duty, with Rosie Katz!
10/05/2016 Duración: 01h09minRosie gives us the blueprint on how she designed levels for both Call of Duty Advanced Warfare and Deadspace! Press (x) to podcast. --- Send in a voice message: https://anchor.fm/gamedevunchained/message Support this podcast: https://anchor.fm/gamedevunchained/support
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0032: Finally, the VR episode, with Scott Anderson!
03/05/2016 Duración: 01h10minThe episode we've all been waiting for, the virtual reality podcast. Sr. Graphics Programmer Scott Anderson gives us every detail and scoop on VR. He takes us through all the newsworthy info, explains whats on the horizon and gives us his predictions on platform viability! --- Send in a voice message: https://anchor.fm/gamedevunchained/message Support this podcast: https://anchor.fm/gamedevunchained/support
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0031: Making and Marketing Firewatch, with Chris Remo!
26/04/2016 Duración: 01h18min500,000 copies sold in it's first month and counting... Firewatch is indeed a hit, and we had to have a sitdown with Chris Remo to learn exactly how this came to be. This week, we talk development, marketing, Kickstarter and the music side of developing Firewatch! --- Send in a voice message: https://anchor.fm/gamedevunchained/message Support this podcast: https://anchor.fm/gamedevunchained/support
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0030: Game Industry Fitness Guide, featuring Nelson Plumey!
19/04/2016 Duración: 01h08minIt's hard to eat right and work out in the game industry, we're not denying that... But we did find someone who has some clear cut and simple to follow workarounds for dieting, working out and staying fit while being a professional game developer... Ladies and gentleman, Nelson Plumey! --- Send in a voice message: https://anchor.fm/gamedevunchained/message Support this podcast: https://anchor.fm/gamedevunchained/support
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0029: How E. McNeill's Auralux took Reddit by storm!
13/04/2016 Duración: 01h09minE. McNeill sits with us to go over how Reddit helped his game reach over $800,000 in sales and what he does now to promote and market his independent games. http://www.emcneill.com/ --- Send in a voice message: https://anchor.fm/gamedevunchained/message Support this podcast: https://anchor.fm/gamedevunchained/support
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0028: Gone Home & Winning At Indie featuring Steve Gaynor!
05/04/2016 Duración: 01h04minSteve Gaynor, known for Bioshock 2 and Gone Home explains the path he traveled after leaving 2K games to pursue game development at his own company. We talk about what it's like and also what's next for Fullbright. @fullbright on twitter http://stevegaynor.com/ https://tacoma-game.com/ http://www.gonehomegame.com/ --- Send in a voice message: https://anchor.fm/gamedevunchained/message Support this podcast: https://anchor.fm/gamedevunchained/support
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0027: Competitive Gaming and the Rise of E-Sports with Paul Meyd
29/03/2016 Duración: 01h09minThe meteoric rise of E-Sports games and Competitive Gaming alike broken down and explained by a professional commentator and Street Fighter expert Paul Meyd. Sprinkle in some lets play controversy and future industry predictions and you got yourself a podcast! https://www.twitch.tv/doctorstantz/profile --- Send in a voice message: https://anchor.fm/gamedevunchained/message Support this podcast: https://anchor.fm/gamedevunchained/support
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0026: Life after the Skylanders Bonus with Collin Fogel
22/03/2016 Duración: 01h12minCollin Fogel lets us take a look at what he did with an incredible bonus from working on Skylanders and what he's doing now after that big payday. Hear his thoughts on the practice of bonus payments and things to look out for if you currently work for a studio with a Bonus Plan. http://collinfogel.com/ --- Send in a voice message: https://anchor.fm/gamedevunchained/message Support this podcast: https://anchor.fm/gamedevunchained/support
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0025: GDC! Podcast Website, and a whole lotta VR talk
15/03/2016 Duración: 01h07minWe took a brief moment to reflect on last week's episode before going deep into talks about the Game Developer's Conference and VR's amazingly bright future! www.gamedevunchained.com http://kotaku.com/star-wars-comes-to-valves-virtual-reality-headset-1764940612 https://www.oculus.com/en-us/blog/introducing-henry-from-oculus-story-studio/ --- Send in a voice message: https://anchor.fm/gamedevunchained/message Support this podcast: https://anchor.fm/gamedevunchained/support
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0024: Salary negotiation tips that work! Featuring Ray Graham
08/03/2016 Duración: 01h07minRaymond Graham is our favorite consultant on all facets of salary negotiation. He takes us through his best advice and practices for helping you increase your pay today. You'd be a fool to skip this one. --- Send in a voice message: https://anchor.fm/gamedevunchained/message Support this podcast: https://anchor.fm/gamedevunchained/support