Game Dev Unchained

  • Autor: Vários
  • Narrador: Vários
  • Editor: Podcast
  • Duración: 460:26:14
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Informações:

Sinopsis

Our podcast breaks the mold of don't ask don't tell about the video game industry. We give everyone the real inside look at what its like to be a professional game developer, Every week we'll interview pro and indie developers, we'll talk jobs, studios, salaries and of course crunch horror stories. Tune in!Hosted by Larry Charles and Brandon Pham

Episodios

  • 0023: How to Win Over Recruiters with Jim Rivers

    01/03/2016 Duración: 01h31min

    Want to know what to do and what not to do when talking to recruiters? Want to hear some horror stories of epic fails from people talking to recruiters? Want to hear how recruiters work together to keep the bad seeds out and how not to become a bad seed? Jim Rivers who's awesome at recruiting tells all! --- Send in a voice message: https://anchor.fm/gamedevunchained/message Support this podcast: https://anchor.fm/gamedevunchained/support

  • 0022: Art, Life and Success with Anthony Jones and Kalen Chock

    23/02/2016 Duración: 01h31min

    This week, we were able to fit Anthony Jones AND Kalen Chock into a single podcast. Put this one on repeat as you work. This week, we breakdown art, life and success. (The joys and pains). You will be motivated like never before to work hard, eat healthy and live a life of success. --- Send in a voice message: https://anchor.fm/gamedevunchained/message Support this podcast: https://anchor.fm/gamedevunchained/support

  • 0021: Developing for Nintendo, Art Tests and More with Dan Burke!

    16/02/2016 Duración: 01h17min

    What it was like being a game developer for the Nintendo Entertainment System (NES). This week Dan Burke takes us through the life and times of an Art Director who's seen it all. And he gives us tips and talk on the dreaded Art Test! http://art.nukleon.com/ --- Send in a voice message: https://anchor.fm/gamedevunchained/message Support this podcast: https://anchor.fm/gamedevunchained/support

  • 0020: Inspiration, Motivation and Incredible Character Art with Damon Woods

    09/02/2016 Duración: 01h13min

    Our colleague and guest Damon Woods breaks down what it really takes to produce your greatest art. An incredible character artist, gives us his tips for following your passion and ending up finding your dream job just like he did. https://dkwoods.carbonmade.com/ --- Send in a voice message: https://anchor.fm/gamedevunchained/message Support this podcast: https://anchor.fm/gamedevunchained/support

  • 0019: Leaving Ubisoft to make my own games with Maxime and Julie

    02/02/2016 Duración: 01h13min

    This week we sat with Maxime Beaudoin formerly of Ubisoft, who's left the plentiful pastures of AAA development to start his own company making games. Along the way he meets Julie who whips him into shape and they together released Open Bar. It's a quirky, fun and inspiring story! http://kotaku.com/search?q=why+i+quit+aaa https://www.facebook.com/gingearstudio/?fref=ts http://openbargame.com/ http://gingearstudio.com/ --- Send in a voice message: https://anchor.fm/gamedevunchained/message Support this podcast: https://anchor.fm/gamedevunchained/support

  • 0018: Tips on How to Market and Sell your Games with Black Shell Media

    26/01/2016 Duración: 01h22min

    This week the team of gentlemen at Black Shell Media sit down with us and outline their strategies for marketing and selling games online. With over 40 successful titles all on steam and profitable, they do indeed know what they're talking about. If you're looking for a publishing partner, or information on how to begin marketing your games, then listen to this episode! Black Shell Media http://blackshellmedia.com/ Blog http://blackshellmedia.com/blog/ --- Send in a voice message: https://anchor.fm/gamedevunchained/message Support this podcast: https://anchor.fm/gamedevunchained/support

  • 0017: The joys of Sound Design w Steven Gurevitz

    19/01/2016 Duración: 01h10min

    From foley and sound effects to music and score, Steven Gurevitz of 2002Studios does it all and this week he shows us what we need to know to start doing it too... --- Send in a voice message: https://anchor.fm/gamedevunchained/message Support this podcast: https://anchor.fm/gamedevunchained/support

  • 0016: Indie Survival Guide with Srinavin Nair

    12/01/2016 Duración: 01h03min

    Learn the ways of the Indie / Professional. This week Navin sits with us to go over the tricks, traps and his strategies for being successful as an Indie Developer. And, he drops some huge news on us at the end! --- Send in a voice message: https://anchor.fm/gamedevunchained/message Support this podcast: https://anchor.fm/gamedevunchained/support

  • 0015: Gaming In The Future Today!

    05/01/2016 Duración: 01h06min

    For the first podcast of 2016, we take a look into the not so distant future and make some very bold predictions. Nintendo's new console, what's happening to $60 games, VR gaming, AR hopes and dreams and much much more! --- Send in a voice message: https://anchor.fm/gamedevunchained/message Support this podcast: https://anchor.fm/gamedevunchained/support

  • 0014: AAA to Mobile to Indie with Jim Ingraham

    29/12/2015 Duración: 01h09min

    Industry veteran Jim Ingraham takes us through his career and gives us the do's and don'ts for AAA, Indie and Mobile game development. Secrets and strategies and funny stories that shouldn't be missed! Micheal Forgey - Cancer Crowdfunding Help https://www.youcaring.com/michael-forgey-479259 www.zombotstudio.com --- Send in a voice message: https://anchor.fm/gamedevunchained/message Support this podcast: https://anchor.fm/gamedevunchained/support

  • 0013: Full Time At Home AAA Developer & Indie Success with Jeff Spoonhower

    22/12/2015 Duración: 01h08min

    Jeff Spoonhower tells us how he went from working on (just about) every AAA game ever from the comfort of his own home as a full time developer. Then we explore his reasoning behind going into independent game development and we see how he plans on making his small games big successes. http://www.anewthegame.com/ https://www.facebook.com/anewthegame?__mref=message_bubble http://www.twitter.com/anewthegame https://www.youtube.com/channel/UCQ8uGY8r92SaQAwZ1Hxl9qg --- Send in a voice message: https://anchor.fm/gamedevunchained/message Support this podcast: https://anchor.fm/gamedevunchained/support

  • 0012: Burning bridges and knowing when to leave with Art Usher

    16/12/2015 Duración: 01h05min

    This week Art Usher gives us the best ways to leave your job, helping you realize when its time to go and how do to it without burning any bridges... All that and more (obviously). --- Send in a voice message: https://anchor.fm/gamedevunchained/message Support this podcast: https://anchor.fm/gamedevunchained/support

  • 0011: Hilarious stories of being a Minority in the Game Industry with Ray Graham

    08/12/2015 Duración: 01h11min

    Some hilariously sad but true stories of being a minority in the video game industry. This might be a series we start later depending on how many more stories are out there :) Enjoy. --- Send in a voice message: https://anchor.fm/gamedevunchained/message Support this podcast: https://anchor.fm/gamedevunchained/support

  • 0010: Leo Gonzalez the Self Taught Artist & Game Development in Texas

    01/12/2015 Duración: 01h11min

    Environment artist Leo Gonzalez takes us through his epic self taught journey to becoming a AAA game developer. Here why he decided against going to college and instead bet on his ability to teach himself. Also, he thinks Texas is where it's at as far as game development goes these days. --- Send in a voice message: https://anchor.fm/gamedevunchained/message Support this podcast: https://anchor.fm/gamedevunchained/support

  • 0009: Advice on animating for games and movies with Veara Suon

    24/11/2015 Duración: 01h09min

    Veara Suon sits down with us to explain how he went from being a video game animator for big games to becoming an animator for blockbuster feature films. With credits ranging from Bioshock, Destiny, Transformers, Ninja Turtles, Avengers, World of Warcraft Movie, and many more... --- Send in a voice message: https://anchor.fm/gamedevunchained/message Support this podcast: https://anchor.fm/gamedevunchained/support

  • 0008: The game industry for a female with Rosie Katz

    17/11/2015 Duración: 01h12min

    This week we sit down with Level Designer and Mom, Rosie Katz to talk about the real life of a girl in the game industry. Some jokes, some serious, but all true. Fantastic episode. --- Send in a voice message: https://anchor.fm/gamedevunchained/message Support this podcast: https://anchor.fm/gamedevunchained/support

  • 0007: How We're Doing, Kojima Shuts Down, Activision Buys King Games!

    10/11/2015 Duración: 59min

    This week we reflect on what it's like launching a podcast, and a business. We look at Activision's acquisition of King Games and talk about the Kojima studio shutdown and what we think this means for the industry. --- Send in a voice message: https://anchor.fm/gamedevunchained/message Support this podcast: https://anchor.fm/gamedevunchained/support

  • 0006: Branding yourself as an artist featuring Kurt Papstein

    29/10/2015 Duración: 01h08min

    Kurt Papstein took an hour out of his schedule to share the secrets of his success as a digital character artist and Z-Brush expert. Lots to learn this week. We also look at the future of game consoles! --- Send in a voice message: https://anchor.fm/gamedevunchained/message Support this podcast: https://anchor.fm/gamedevunchained/support

  • 0005: Kickstarter advice from Alden Filion (Art Director of Into the Stars)

    29/10/2015 Duración: 01h12min

    This week we met with Alden Filion, the Art Director of Fugitive Games and talk about their successful Kickstarter campaign for Into the stars. How they got $150,000+ and what you need to do if you want to get your project funded. We also talk about staying indie or going back into AAA, and somehow start a war between Artists and Designers! --- Send in a voice message: https://anchor.fm/gamedevunchained/message Support this podcast: https://anchor.fm/gamedevunchained/support

  • 0004: How to reach 1,000,000 app downloads in your spare time with Tav Shande

    28/10/2015 Duración: 01h15min

    AAA Environment Artist Tav Shande has developed applications in his spare time. Recently he achieved 1,000,000 downloads and he sat down with us to walk us through the process and offer advice to app developers out there today. --- Send in a voice message: https://anchor.fm/gamedevunchained/message Support this podcast: https://anchor.fm/gamedevunchained/support

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