Sinopsis
Our podcast breaks the mold of don't ask don't tell about the video game industry. We give everyone the real inside look at what its like to be a professional game developer, Every week we'll interview pro and indie developers, we'll talk jobs, studios, salaries and of course crunch horror stories. Tune in!Hosted by Larry Charles and Brandon Pham
Episodios
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0065- Developing Framed and Grappling with Depression With Joshua Boggs
20/12/2016 Duración: 01h03minDealing with depression is a common theme in the game industry that people rarely talk about. Furthermore, it can happen in very isolated situations like working in small teams. This week we sit with Joshua Boggs, the creator behind 2014 critically acclaimed game "Framed" about how he dealt and kept up with the success of his game. Also, we explored how he applied those lessons he learned over to developing 'Framed 2.' Please support @checkpointorg checkpoint.org.au Check out more about the developers @l --- Send in a voice message: https://anchor.fm/gamedevunchained/message Support this podcast: https://anchor.fm/gamedevunchained/support
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0064- Juggling Life And Passion Projects With Yu Gu And Jian Zhang
13/12/2016 Duración: 01h01minWe talk to two family men that spent two years working on a VR passion project entirely made with late nights and free time. We dive deep into how they motivated each other to finish their first VR project "I Hate Santa" and setting realistic goals to be ambitious with baby steps. Check out their game on steam for $2.99! http://store.steampowered.com/app/557730/ --- Send in a voice message: https://anchor.fm/gamedevunchained/message Support this podcast: https://anchor.fm/gamedevunchained/support
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0063- Small Fish VS Big Fish with Katon Callaway
06/12/2016 Duración: 01h03minWhat is it like to work at a big AAA studio like DICE LA or Sony Santa Monica? What is it like to work at a smaller studio such as Section Studios? What are the benefits? How do you balance the risk and stability of making such a move? This week we sit down with Art Director Katon Callaway and discuss the differences of what's better and worse? --- Send in a voice message: https://anchor.fm/gamedevunchained/message Support this podcast: https://anchor.fm/gamedevunchained/support
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0062- The Technical Side Of Game Development With Yury Nedelin
29/11/2016 Duración: 01h10minYury Nedelin joins us as a Technical Artist and shares his story of switching careers from playing in Orchestras to working on huge AAA titles like God of War 3 and Call of Duty: Ghosts. In this episode we cover a range of topics like keeping the fidelity of working on huge games to the cost of being detail-oriented. We also cover his love for Dark Souls 3 and explore what his career goal of achieving what 'easy and successful' really mean. --- Send in a voice message: https://anchor.fm/gamedevunchained/message Support this podcast: https://anchor.fm/gamedevunchained/support
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0061 - Ranking Up In The Game Industry
22/11/2016 Duración: 59minThis week we discuss ways to move up in the game industry. We share our personal stories and tell tales from our colleagues to help you get to where you want to be. If you are a junior trying to get to a mid level position, or mid-level to senior, or even want to move from senior to lead here are some tips! --- Send in a voice message: https://anchor.fm/gamedevunchained/message Support this podcast: https://anchor.fm/gamedevunchained/support
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0060- Roundtable News Dishonored 2 PC Launch, Shooter Season, Daydream, And More!
15/11/2016 Duración: 01h11minThis week we sit down with ALL-Stars Alden Filion and Ray Graham to discuss game news from the past month and what it means to game developers. Topics ranges from the poor quality of pc ports like Dishonored 2, the plethora of first person shooters this holiday season, Daydream, HTC Vive, and the entitlement of the Gamer. --- Send in a voice message: https://anchor.fm/gamedevunchained/message Support this podcast: https://anchor.fm/gamedevunchained/support
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0059- Making Adr1ft with Adam Orth
08/11/2016 Duración: 01h08minThis week we sit down with Adam Orth, founder of THREE ONE ZERO , and creative director on Adrift. We talk about what's it like to be the first prominent VR game and how the landscape is looking in the future. --- Send in a voice message: https://anchor.fm/gamedevunchained/message Support this podcast: https://anchor.fm/gamedevunchained/support
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0058 - When Fans Become Managers with Phil Langenberg And Daeron Katz
01/11/2016 Duración: 01h05min0058 - When Fans Become Managers with Phil Langenberg And Daeron Katz by Larry Charles & Brandon Pham --- Send in a voice message: https://anchor.fm/gamedevunchained/message Support this podcast: https://anchor.fm/gamedevunchained/support
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0057 - Developing Titanfall 2 with Ryan Ehrenberg!
25/10/2016 Duración: 48minRyan Ehrenberg sits with us this week to go over what it was like to work on Titanfall 2 at Respawn. Need we say more? We also look at the story of how Respawn Entertainment came to be, what it's like working on an Xbox One launch title and how awesome it is to work at Respawn. --- Send in a voice message: https://anchor.fm/gamedevunchained/message Support this podcast: https://anchor.fm/gamedevunchained/support
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0056 - Japanese Game Development with Matthew Burns!
18/10/2016 Duración: 01h01minMatthew Burns sits with us to go over Japanese game development style, practices and franchises, and ponder their place in the game industry today. What goes right, what goes wrong and what the westerners could learn from our Japanese colleagues! --- Send in a voice message: https://anchor.fm/gamedevunchained/message Support this podcast: https://anchor.fm/gamedevunchained/support
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0055: 6 Years an Indie Dev with Jane Reed.
11/10/2016 Duración: 53minGoing full indie for six years straight, Jane Reed gives us the details about how she started her own game company and found success after hardships. We go over Zuul Lab's Kickstarter project, working as a game Dev on a beach and being married to your business partner. Lastly we talk about developing for a good cause. Jane Reed: https://www.behance.net/janeyface More about Tall Tales: https://www.behance.net/gallery/34940043/Tall-Tails-Play-Help-Real-Rescue-Dogs Tall Tales on App Store: https://itunes.ap --- Send in a voice message: https://anchor.fm/gamedevunchained/message Support this podcast: https://anchor.fm/gamedevunchained/support
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0054: Game Journalism Stories with AJ Glasser
04/10/2016 Duración: 01h10minThis week we had a chance to break down exactly what it is to be a games journalist, and had some of our toughest questions answered. Taking time to go into the relationships between devs and journalists and also shed lots of light on female vs game industry related topics. It's a must listen episode. Continue the conversation on our website www.gamedevunchained.com/blog/2016/10/4/0054-the-real-story-of-game-journalism-with-aj-glasser --- Send in a voice message: https://anchor.fm/gamedevunchained/message Support this podcast: https://anchor.fm/gamedevunchained/support
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0053: Making Universim the God Game with Alex Koshelkov
27/09/2016 Duración: 01h05minYou wouldn't believe that The Universim started out as a single developer project, that went onto become a full game, Kickstarter success and helped build a virtual game development company with crowdsourced QA testing for Alex Koshelkov, but it did. Listen to this weeks episode for the full story. --- Send in a voice message: https://anchor.fm/gamedevunchained/message Support this podcast: https://anchor.fm/gamedevunchained/support
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0052: Year One Celebration Episode! Many Guests!
20/09/2016 Duración: 01h20sOne amazing year of pod-casting comes to a crescendo with this episode. We brought back a slew of guests for one last go at the podcast before we closed shop for a week and start working on Season 2! --- Send in a voice message: https://anchor.fm/gamedevunchained/message Support this podcast: https://anchor.fm/gamedevunchained/support
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0051: Asymmetrical Games with Mike Birkhead
13/09/2016 Duración: 01h48sAsymmetrical game design is nothing new surprisingly but it's definitely at its current peak in popularity. This week, Lead Game Designer Mike Birkhead takes us through the design, balancing and issues of developing asymmetrical games for a pvp audience. We also talk about Overwatch, Dota, and drop a little love for a friend at Blizzard. --- Send in a voice message: https://anchor.fm/gamedevunchained/message Support this podcast: https://anchor.fm/gamedevunchained/support
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0050: Winning an Unreal Dev Grant for $10,000 with Leo Gonzalez
06/09/2016 Duración: 01h02minEpic Games is giving away 5 million dollars to game developers, no strings attached. This wee we talked with veteran game developer Leo Gonzalez and talk about how he applied for and won an Unreal Dev Grant for $10k. He explains the process, the requirements, the waiting time, and what's he did and what he's currently doing with the grant money. --- Send in a voice message: https://anchor.fm/gamedevunchained/message Support this podcast: https://anchor.fm/gamedevunchained/support
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0049: Working Outside Of Work - The side gig survival guide!
30/08/2016 Duración: 01h13minUnchain yourself! This week we explore the true costs, benefits and best practices for pursuing your own personal interests after you 9-5 and finding the ways to ensure the success of your after hours startup. --- Send in a voice message: https://anchor.fm/gamedevunchained/message Support this podcast: https://anchor.fm/gamedevunchained/support
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0048: Diversity Issues In Gaming with Marcus Montgomery
23/08/2016 Duración: 01h21minTalking with Marcus Montgomery this week about diversity issues and solutions in the gaming industry. We share some stories, and ideas all before ending it on a very positive note as he explains his involvement in gameheadsoakland.org www.wearegamedevs.com www.gameheadsoakland.org --- Send in a voice message: https://anchor.fm/gamedevunchained/message Support this podcast: https://anchor.fm/gamedevunchained/support
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0047: A Self Taught Developer Success Story and Kickstarter with Ben Seto
16/08/2016 Duración: 55minNo school, no problem! Ben Seto takes us through his unique experiences as a self taught artist in the game industry and how he achieved so much success. We then go over finding time to pursue your passions outside of work and running a Kickstarter campaign! https://www.kickstarter.com/projects/1998128541/the-art-of-usagi-jane-and-the-skullbunnies-volume --- Send in a voice message: https://anchor.fm/gamedevunchained/message Support this podcast: https://anchor.fm/gamedevunchained/support
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0046: Directing Diablo 3 and dealing with burnout featuring Jay Wilson
09/08/2016 Duración: 01h04minJay Wilson, Game Director for Diablo 3 sits with us to go over his experiences working at Blizzard, Directing a game for 8 years and most importantly how he handled burnout. Lastly we get a sneak peek at what he's up to now! --- Send in a voice message: https://anchor.fm/gamedevunchained/message Support this podcast: https://anchor.fm/gamedevunchained/support