Game Dev Unchained

  • Autor: Vários
  • Narrador: Vários
  • Editor: Podcast
  • Duración: 460:26:14
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Informações:

Sinopsis

Our podcast breaks the mold of don't ask don't tell about the video game industry. We give everyone the real inside look at what its like to be a professional game developer, Every week we'll interview pro and indie developers, we'll talk jobs, studios, salaries and of course crunch horror stories. Tune in!Hosted by Larry Charles and Brandon Pham

Episodios

  • 0084: Roundtable News- Mass Effect Animation, Facebook VR, Palmer Luckey, Scorpio, Destiny 2 Leak

    02/05/2017 Duración: 01h09min

    A round table discussion with game industry professionals about last month's biggest bits and news. --- Send in a voice message: https://anchor.fm/gamedevunchained/message Support this podcast: https://anchor.fm/gamedevunchained/support

  • 0083: Working With Your Idols with Josh Coons

    25/04/2017 Duración: 01h10min

    Josh Coons has worked with people he had admired all his life like Joe Mad, John Carmack, and Chris Roberts. This week he sits down with us to share stories of his interaction with these legendary developers as well as other topics like his passion projects and his Blizzard art test rumor. Josh Coons is a 3D artist currently working at Cloud Imperium and has been at places like ID Software and Vigil Games. --- Send in a voice message: https://anchor.fm/gamedevunchained/message Support this podcast: https://anchor.fm/gamedevunchained/support

  • 0082: Debt Free Developer With Forest Baker

    18/04/2017 Duración: 01h06min

    Accruing student debt is sometimes a necessary evil when learning how to become a game developer. However, paying that down to enjoy a full paycheck can happen sooner than you think. Forest Baker sits with us this week and talks about his struggle and sacrifices he's made to pay down his student debt of $80,000 in 5 years! Forest is a VFX artist that has worked on major franchises like Call of Duty and Halo and is currently at 343 Industries. https://www.linkedin.com/in/forestbaker/ --- Send in a voice message: https://anchor.fm/gamedevunchained/message Support this podcast: https://anchor.fm/gamedevunchained/support

  • 0081: Making That Jump with Richard Lico

    11/04/2017 Duración: 01h03min

    Richard Lico has over 20 years of experience in the industry spending the bulk of the last decade at Bungie as a Animation Lead. He has made his mark on the Halo franchise and was the first animator on the Destiny franchise and now he is embarking his journey to the indie world with Polyarc Games (https://www.polyarcgames.com/.) Listen in on his adventure from being a self taught artist to being the highest-level animator at Bungie and then finally becoming an "Animation Director of one" at Polyarc. https: --- Send in a voice message: https://anchor.fm/gamedevunchained/message Support this podcast: https://anchor.fm/gamedevunchained/support

  • 0080: The Story of 80 Level with Kirill Tokarev!

    04/04/2017 Duración: 01h02min

    This episode is likely one of the most special episodes of our podcast yet. We were able to sit down with Kirill Tokarev, and get the entire story of 80.lv We find out how it came about, the early struggles and successes as well as find out what someone needs to have if they want to be featured on their website! Also, we honor the memory of Paul Pepera on this episode with a touching feature in dedication by David Ballard. --- Send in a voice message: https://anchor.fm/gamedevunchained/message Support this podcast: https://anchor.fm/gamedevunchained/support

  • 0079: Concerns of a Foreigner with Olaf Piesche

    28/03/2017 Duración: 01h03min

    Olaf Piesche talks about his journey through the industry in the United States as a German immigrant. We discuss about his struggles, his big wins, and the impact he faces as a foreigner when the industry gets volatile. Olaf is currently a Senior FX Engineer at Epic. --- Send in a voice message: https://anchor.fm/gamedevunchained/message Support this podcast: https://anchor.fm/gamedevunchained/support

  • 0078: Roundtable News- GDC, Carmack Countersues, Apple Indie, Ryzen, Nintendo Switch Sales

    21/03/2017 Duración: 56min

    Another month has passed and so the crew gets back together with special guest Ray Graham to discuss the hottest topics of last month. Giving a unique game developer perspective and how it may affect our industry. --- Send in a voice message: https://anchor.fm/gamedevunchained/message Support this podcast: https://anchor.fm/gamedevunchained/support

  • 0077: Business Development With Drew Smith

    14/03/2017 Duración: 01h08min

    Drew Smith handles Business Development at Google's game division and has an impressive resume working for Bungie and 2K among many other companies. In this episode, we discuss what he does as well as his perspective of the current and future place for gaming entertainment and the lessons he learned from his career. You can check out his blog @ https://medium.com/@drewsmith_11595 linkedin.com/in/drew-smith-701b90 --- Send in a voice message: https://anchor.fm/gamedevunchained/message Support this podcast: https://anchor.fm/gamedevunchained/support

  • 0075: Making Analog Games With Deon Carrico

    28/02/2017 Duración: 59min

    Three men and a set of dice! This week we're talking the business and design of analog games with Deon Carrico of Victory Point Games! Learn a bit about the table top gaming business, and also how you can make and publish your own analog games as well! It's all here in this week's episode. --- Send in a voice message: https://anchor.fm/gamedevunchained/message Support this podcast: https://anchor.fm/gamedevunchained/support

  • 0074: Countdown to Launch with Jeff Spoonhower

    21/02/2017 Duración: 59min

    Jeff Spoonhower joins us this week to discuss his indie game Anew: The Distant Light and what the road looked like the past year for his company, Resonator. We uncover how he prepared for his kickstarter campaign and paint a picture of what he did to stand out from the indie crowd. Please support his kickstarter campaign that is live right now! Or at least go check it out! (This is the second time Jeff has been on GDU go check out episode 13 for his full journey) https://www.kickstarter.com/projects/17995 --- Send in a voice message: https://anchor.fm/gamedevunchained/message Support this podcast: https://anchor.fm/gamedevunchained/support

  • 0073: Wrestling with an Independent Career featuring Mat Dickie!

    14/02/2017 Duración: 01h04min

    This week we sit down with Mat Dickie and learn about his success from his early days of independently making PC games to modernizing them for the mobile market. We also discuss how he found his largest audience from making wrestling games to constantly experimenting with new and interesting genres. If you want to feel lazy and motivated at the same time you don't want to miss this one! http://www.mdickie.com/ https://www.facebook.com/MDickieFans https://www.youtube.com/user/MDickieDotCom --- Send in a voice message: https://anchor.fm/gamedevunchained/message Support this podcast: https://anchor.fm/gamedevunchained/support

  • 0072: Roundtable News- Occulus Vs Zenimax, Nintendo Switch, Gamestop Lying, Trump Ban

    07/02/2017 Duración: 01h52s

    Raymond Graham sat down with us to discuss January's 2017 Roundtable News. We give our opinions on last month's biggest headlines! How much richer does Zenimax feel? New Nintendo Switch details, GameStop discouraging eschew sales, and what the Trump Ban on Immigration means for the game industry. --- Send in a voice message: https://anchor.fm/gamedevunchained/message Support this podcast: https://anchor.fm/gamedevunchained/support

  • 0071: From Scoring Games To Making Them With Chris Tilton

    31/01/2017 Duración: 59min

    Chris Tilton for many years has crafted sounds for tv shows like Fringe, SimCity, and Assassin's Creed Unity. He loves scoring games but have always dream of making his own game and eventually formed Exploding Tuba. In this episode we talk about how he learned the full scope of game development and what it's like to self fund a project that is 4 years long. http://www.explodingtuba.com/ --- Send in a voice message: https://anchor.fm/gamedevunchained/message Support this podcast: https://anchor.fm/gamedevunchained/support

  • 0070: The Transition from Art School to your First Job with Lyndl Kempis

    24/01/2017 Duración: 59min

    An episode we wanted to do for a while, this week we're sitting by the fireside with Lyndl Kempis as he walks us through his transition from student to employee. Find out what you need to know and be prepared for so that you can successfully cross over as well! http://www.mightyemperorgames.com/games Art Station: https://www.artstation.com/artist/lyndlk --- Send in a voice message: https://anchor.fm/gamedevunchained/message Support this podcast: https://anchor.fm/gamedevunchained/support

  • 0069- Layoff Survival Guide

    17/01/2017 Duración: 58min

    The holidays can be tough and being laid off is something that most people in the industry has gone through. In this episode, we give tips and tell you all the early warning signs of how you might be in troubled waters and how to keep your head above waters. https://www.creativeheads.net/ http://jobs.gamasutra.com/ https://www.artstation.com/jobs https://www.linkedin.com/jobs/ --- Send in a voice message: https://anchor.fm/gamedevunchained/message Support this podcast: https://anchor.fm/gamedevunchained/support

  • 0068- Game Studio Startup Guide With Johan Bernhardsson

    12/01/2017 Duración: 01h04min

    The key things everyone would want to know about starting and running a small game development company from day 1. We talked about recruiting, hiring, funding and working with other startup employees to make your own game company. All of this great content thanks to our guest Johan Bernhardsson! http://www.midnighthub.com/ @jbernhardsson --- Send in a voice message: https://anchor.fm/gamedevunchained/message Support this podcast: https://anchor.fm/gamedevunchained/support

  • 0067: Zen and the Art of Personal Projects with Glenn Powell

    03/01/2017 Duración: 01h06min

    We wanted to know how we could better spend time outside of work, designing and developing our own games, so we talked to Glenn Powell. Glenn's been an engineer since 14 years old (as he explains) and has worked on side projects all throughout his career in games. Find out his tips and secrets and which engines are the best for which type of game developer. --- Send in a voice message: https://anchor.fm/gamedevunchained/message Support this podcast: https://anchor.fm/gamedevunchained/support

  • 0066- Roundtable News: Crytek, Star Citizen, Super Mario Run And More!

    27/12/2016 Duración: 01h11min

    Sit down with us this week as we discuss the biggest news for December 2016 and discuss what's going on over there at Crytek? When will Star Citizen ever come out? And what does the future hold for Nintendo's mobile and console business strategy? --- Send in a voice message: https://anchor.fm/gamedevunchained/message Support this podcast: https://anchor.fm/gamedevunchained/support

  • 0065- Developing Framed and Grappling with Depression With Joshua Boggs

    20/12/2016 Duración: 01h03min

    Dealing with depression is a common theme in the game industry that people rarely talk about. Furthermore, it can happen in very isolated situations like working in small teams. This week we sit with Joshua Boggs, the creator behind 2014 critically acclaimed game "Framed" about how he dealt and kept up with the success of his game. Also, we explored how he applied those lessons he learned over to developing 'Framed 2.' Please support @checkpointorg checkpoint.org.au Check out more about the developers @l --- Send in a voice message: https://anchor.fm/gamedevunchained/message Support this podcast: https://anchor.fm/gamedevunchained/support

  • 0064- Juggling Life And Passion Projects With Yu Gu And Jian Zhang

    13/12/2016 Duración: 01h01min

    We talk to two family men that spent two years working on a VR passion project entirely made with late nights and free time. We dive deep into how they motivated each other to finish their first VR project "I Hate Santa" and setting realistic goals to be ambitious with baby steps. Check out their game on steam for $2.99! http://store.steampowered.com/app/557730/ --- Send in a voice message: https://anchor.fm/gamedevunchained/message Support this podcast: https://anchor.fm/gamedevunchained/support

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