Game Dev Unchained

  • Autor: Vários
  • Narrador: Vários
  • Editor: Podcast
  • Duración: 460:26:14
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Informações:

Sinopsis

Our podcast breaks the mold of don't ask don't tell about the video game industry. We give everyone the real inside look at what its like to be a professional game developer, Every week we'll interview pro and indie developers, we'll talk jobs, studios, salaries and of course crunch horror stories. Tune in!Hosted by Larry Charles and Brandon Pham

Episodios

  • 0144: Catching Up To Speed with Danny Oakes

    26/06/2018 Duración: 01h03min

    Danny Oakes is the Director of Operations and Marketing at SpeedTree. He is an experienced marketing manager with demonstrated history of working in the information and service industry. In this episode, we talk about his career and how he got involved in the game industry, traveling for work, and how procedural generation is changing everything. Goto https://store.speedtree.com/ and try it out! This episode is brought to you by Quixel Megascans. Megascans is the definitive standardized content resource, --- Send in a voice message: https://anchor.fm/gamedevunchained/message Support this podcast: https://anchor.fm/gamedevunchained/support

  • 0143- Accepting the Challenge of a Character Artist with Eric Valdes

    19/06/2018 Duración: 01h09min

    Eric Valdes made all the right moves to go from Miami to LA and become a Character Artist working on God of War at Sony's Santa Monica Studios. Hear the story of how he accepted a challenge that changed his life forever. Hear how he started, and found his way and what he's looking forward to working on in his career. Lastly, he talks about sculpting his FAVORITE character model ever and the unlikely bond between that character and one of our podcast hosts! http://www.ericv3d.com/ Goto megascans.se and ent --- Send in a voice message: https://anchor.fm/gamedevunchained/message Support this podcast: https://anchor.fm/gamedevunchained/support

  • 0142: Designing Independent Games with Nina Freeman

    12/06/2018 Duración: 01h11min

    Nina Freeman is a video game designer known for games with themes of sexuality and self-reflection. She is currently a game designer at Fullbright. She was included in Forbes 2015 list of influential video game industry figures. In this episode, we talk about ways to self-promote and stay relevant. How streaming narrative-driven games is more helpful than harmful. Follow Nina on twitter : @hentaiphd https://www.twitch.tv/hentaiphd https://www.instagram.com/hentaiphd Check out her latest game https://tacom --- Send in a voice message: https://anchor.fm/gamedevunchained/message Support this podcast: https://anchor.fm/gamedevunchained/support

  • 0141: Rountable News- Total Biscuit, Fornite $, Cliffy B Sad, COD BF Battle Royale, Star Citizen VIP

    05/06/2018 Duración: 01h03min

    This Roundtable News brings you discussions from game industry vets about last months biggest news. We talk about some backlash with Total Biscuit's passing, Fortnite continuing to print money with a $295 million dollar month, Cliffy B's studio closure, Call of Duty and Battlefield having a Battle Royale mode, and finally catch up with Star Citizen and its $27,000 premiere class mode. Goto megascans.se and enter code GDU for 30% off for the first three months! Support us on Patreon: www.patreon.com/gamede --- Send in a voice message: https://anchor.fm/gamedevunchained/message Support this podcast: https://anchor.fm/gamedevunchained/support

  • 0140: Game Unionization with Game Workers Unite Featuring Emma Kinema

    29/05/2018 Duración: 01h08min

    Emma from Game Workers Unite gives us the roadmap for seeing a unionized game industry come to fruition. We find out what the importance of unions are, and what benefits and rights us developers should look forward to. Also, from the perspective of employers and companies we discuss what unionizing could mean in FAVOR of a company and how companies and corporations can co-exist with unionized game developers! Follow on Twitter: @EmmaKinema @GameWorkers https://www.gameworkersunite.org/ Goto megascans.se a --- Send in a voice message: https://anchor.fm/gamedevunchained/message Support this podcast: https://anchor.fm/gamedevunchained/support

  • 0139: Traveling and Working Around the World with Galen Davis

    22/05/2018 Duración: 01h13min

    Galen Davis is a evangelist for Quixel and is afforded the ability to travel the world and help studios across the industry with tools and support using megascans. In this episode, we talk about his journey from his beginnings in the Art Institute to working on God of War PS4. How he planted his roots at Quixel and what his job entails. This episode is brought to you by Megascans and Quixel. Megascans is the definitive standardized content resource, with everything fully PBR calibrated, and all 3D scans c --- Send in a voice message: https://anchor.fm/gamedevunchained/message Support this podcast: https://anchor.fm/gamedevunchained/support

  • 0138: Making Game Trailers With Derek Lieu

    15/05/2018 Duración: 01h10min

    Game Trailers has a significant influence on announcing games, demonstrating gameplay, and the ability of squeezing a 2-hour plus experience to a comprehensible 90 seconds. It's a tough job and we can't think of anyone else than Derek Lieu to explain the process of making trailers. Derek has worked on many AAA and Indie titles such as Firewatch, Tacoma, and Absolver and this week he stops by to give the best tips as well as what to avoid when making trailers. https://www.linkedin.com/in/dereklieu/ https:/ --- Send in a voice message: https://anchor.fm/gamedevunchained/message Support this podcast: https://anchor.fm/gamedevunchained/support

  • 0137: Get Your Game Funded by Altered Ventures with Mario Valle

    08/05/2018 Duración: 01h14min

    Getting your game funded and published has never been easy, but Mario Valle and his video game venture capital team Altered Ventures, LLC are definitely are making it easier. Mario walks us through the process, and gives us some solid gold advice on preparing your pitch all the way to selling a game idea and getting it funded! http://www.altered.vc/ Follow Mario Valle on twitter @bilbeny Games mentioned in this Episode https://www.lienzo.mx/ Goto megascans.se/ and enter code GDU for 30% off for the firs --- Send in a voice message: https://anchor.fm/gamedevunchained/message Support this podcast: https://anchor.fm/gamedevunchained/support

  • 0136: Roundtable News- Radical Heights, Destiny 2, Microtransactions, Valve Buys Campo Santo

    01/05/2018 Duración: 01h06min

    In this month's Roundtable News session, the crew talks about the biggest news to hit the game industry recently and analyze how it affects game developers. The panel discusses the Dawn of Battle Royale Games like Radical Heights, what's up with Destiny 2, Micro transactions, and Valve's move to acquire Campo Santo. --- Send in a voice message: https://anchor.fm/gamedevunchained/message Support this podcast: https://anchor.fm/gamedevunchained/support

  • 0135: Profitable Indie Game Development with Adam Saltsman

    24/04/2018 Duración: 01h17min

    How to design games with your wife and sell them! Wait no. How to develop a mega hit indie game like Canabalt and put your indie company on the map? No that's not it. The Indie game dev survival guide with Adam Saltsman! That sounds like a winner! http://finji.co/ http://www.nightinthewoods.com/ Road to Quixel 2018! https://www.youtube.com/watch?v=2UMjzjgcvbU Goto https://megascans.se/ and enter code GDU for 30% off for the first three months! Support us on Patreon: www.patreon.com/gamedevunchained Chec --- Send in a voice message: https://anchor.fm/gamedevunchained/message Support this podcast: https://anchor.fm/gamedevunchained/support

  • 0134: Cecil Kim and A Life of Art

    17/04/2018 Duración: 01h24min

    Cecil Kim gives us one of the best interviews on concept art and a career of breathing life into games through his craft. We follow a young man working in Hawaii for Square, working on FFIX, moving on to develop God of War as the Visual Divelopment Lead in the early days and then finally finding home with a studio (Section Studios) of his very own. https://www.linkedin.com/in/cecil-kim-ba4985/ https://play.google.com/store/apps/details?id=com.sectionstudios.rival&hl=en_US https://www.youtube.com/channel/ --- Send in a voice message: https://anchor.fm/gamedevunchained/message Support this podcast: https://anchor.fm/gamedevunchained/support

  • 0133: PR And Event Managing With Roman Goroshkin

    10/04/2018 Duración: 01h05min

    Roman Goroshkin currently resides as the frontman for Epic Games' PR and Event Manager in Europe and gave us an hour of his time to talk about getting in kahoots with him to attend future Epic events, how to get your software noticed and promoted the right way. Lastly, we have a good time discussing some entry level career tips for anyone seeking to go into Journalism or PR! https://www.linkedin.com/in/goroshkin/ https://twitter.com/goroshkin Support us on Patreon: www.patreon.com/gamedevunchained Check u --- Send in a voice message: https://anchor.fm/gamedevunchained/message Support this podcast: https://anchor.fm/gamedevunchained/support

  • 0132: Designing Games for Mobile with Lucas Gonzalez

    04/04/2018 Duración: 01h08min

    We really needed an expert to talk to us about game design for mobile and console and give us the best career advice on that subject. So we found him! This week’s guest, Lucas Gonzalez sits with us to go over a career of mobile game design after a career of console game design, he tells us how kids can accelerate your career climb and what’s most important about being a good designer that can create for any platform. Lucas Gonzalez is currently the Product Manager for Zeptolab, creators of Cut the Rope --- Send in a voice message: https://anchor.fm/gamedevunchained/message Support this podcast: https://anchor.fm/gamedevunchained/support

  • 0131: GDC Recap And Micro Dev Interviews

    27/03/2018 Duración: 01h13min

    Another great year at GDC 2018 as we wrap things up in this episode about what we saw and what to look forward to. Also, we introduce our first live on-the-floor interviews with indie developers. Akuto Mad World from Hut 90 featuring Lovepreet Singh http://hut90.com/press/akuto-mad-world/ Dreams from Media Molecule featuring Abbie Heppie http://dreams.mediamolecule.com/ Can't Drive This from Pixel Maniacs featuring Valerij Muller https://pixel-maniacs.com/ Remothered from Darril Arts featuring Chris Dar --- Send in a voice message: https://anchor.fm/gamedevunchained/message Support this podcast: https://anchor.fm/gamedevunchained/support

  • 0130: Roundtable News- Fortnite Dominates, Toys R Us Bye, Trump Summit, Crytek, Lumberyard Forever

    20/03/2018 Duración: 01h09min

    In this episode, we cover the biggest topics of last month. We discuss how Fortnite is dominating the charts, our childhood dying along with Toys r US stores, Trump fake meeting with big hitters in the game industry at the game summit after the school shootings, Crytek CEO stepping down, and finally Amazon chugging along with their 'game engine' that doesn't produce games. Thanks for our Patrons for support: Paul Miller Jr., Jarvis Mcgee, Habib Khan, Jan Tverdik, Kelvin Reid, Garrett Gustafson Support us --- Send in a voice message: https://anchor.fm/gamedevunchained/message Support this podcast: https://anchor.fm/gamedevunchained/support

  • 0129: GDC 2018 Edition

    13/03/2018 Duración: 56min

    Click this podcast to hear everything you need to know about getting into all the best GDC parties this year. Yea, that and an extensive list of do's don'ts and definitely don'ts for over an hour as Brandon and Larry share their clutch advice on making the biggest impact at GDC. This is a cant miss episode for anyone who wants to go to this or any future GDC. We also share one last secret you have to listen to this podcast and go to GDC to take advantage of! http://www.gdconf.com/ http://schedule.gdconf.c --- Send in a voice message: https://anchor.fm/gamedevunchained/message Support this podcast: https://anchor.fm/gamedevunchained/support

  • 0128: Deep Dive Into Hearthstone With Phil Maurer

    06/03/2018 Duración: 01h14min

    Welcome travelers, gather round for another deep dive podcast as we discuss the design and success of Hearthstone! We talk about how Blizzard was able to refine and release this game and continue to support it for the last 6 years with fresh cards and creative PVE content. Join us on this adventure is Phil Mauer, a seasoned Hearthstone player and professional game developer! Thanks for our Patrons for support: Paul Miller Jr., Jarvis Mcgee, Habib Khan, Jan Tverdik, Kelvin Reid, Garrett Gustafson Support u --- Send in a voice message: https://anchor.fm/gamedevunchained/message Support this podcast: https://anchor.fm/gamedevunchained/support

  • 0127: Glassdoor Confessions on Spark Unlimited

    27/02/2018 Duración: 01h14min

    Our second episode of Glassdoor Confessions hits very close to home as we tell the tragic tale of Spark Unlimited. See how the company came to be and end, through the first hand trials and tribulations we endured as we worked on Lost Planet 3 and narrowly escaped that project with our careers intact. hanks for our Patrons for support: Paul Miller Jr., Jarvis Mcgee, Habib Khan, Jan Tverdik, Kelvin Reid, Garrett Gustafson Support us on Patreon: www.patreon.com/gamedevunchained Check us out on our website ww --- Send in a voice message: https://anchor.fm/gamedevunchained/message Support this podcast: https://anchor.fm/gamedevunchained/support

  • 0126: Flash Games Then and Now with Joey Betz!

    20/02/2018 Duración: 01h37s

    An amazing and unbelievable story to share this week as we sit with Joey Betz, Lead Engineer to talk about his early days as a flash game developer, working on 1 game a week for 5 weeks and coming up with the game that was "referenced" to create Angry Birds. To top it all off, he left all kinds of good advice on starting small :) Thanks for our Patrons for support: Paul Miller Jr., Jarvis Mcgee, Habib Khan, Jan Tverdik, Kelvin Reid, Garrett Gustafson Support us on Patreon: www.patreon.com/gamedevunchaine --- Send in a voice message: https://anchor.fm/gamedevunchained/message Support this podcast: https://anchor.fm/gamedevunchained/support

  • 0125: A Decade In Review With Veara Suon

    13/02/2018 Duración: 01h15min

    10 years have passed as our long time friend, Veara Suon, reminisce about how things were with us. We take a look at what our achievements are now compared to our aspirations back when we were students and discuss how it all lines up. Most importantly, we go over the tropes and trappings entering the industry and look forward to the next ten years of our career. Thanks for our Patrons for support: Paul Miller Jr., Jarvis Mcgee, Habib Khan, Jan Tverdik, Kelvin Reid, Garrett Gustafson Support us on Patreon: --- Send in a voice message: https://anchor.fm/gamedevunchained/message Support this podcast: https://anchor.fm/gamedevunchained/support

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