Sinopsis
Our podcast breaks the mold of don't ask don't tell about the video game industry. We give everyone the real inside look at what its like to be a professional game developer, Every week we'll interview pro and indie developers, we'll talk jobs, studios, salaries and of course crunch horror stories. Tune in!Hosted by Larry Charles and Brandon Pham
Episodios
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0164: Roundtable News- Diablo Immortal Flub, Red Dead, Blackout, Riot Update, Jade Raymond, Unionization
13/11/2018 Duración: 01h11minRoundtable News brings you discussions from game industry vets about last months biggest news. We talk about the biggest headliners from the recent backlash from the Diablo Immortal PR blunder. Our panel also discusses about the Red Dead Redemption 2 Crunch, Blackout update, Riot gender lawsuit, Jade Raymond leaving EA Motive, and how relevant is game unionization. --- Send in a voice message: https://anchor.fm/gamedevunchained/message Support this podcast: https://anchor.fm/gamedevunchained/support
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0163: Non Gaming Industry with John Podlasek
06/11/2018 Duración: 01h02minThe non-gaming industry is a big industry that is growing. There's a huge sector of game developers that are transferring their skills and are prospering in stability and real-life applications. John Podlasek joins us from Level-Ex , a company that produces applications for the medical field to train doctors and medical professionals. --- Send in a voice message: https://anchor.fm/gamedevunchained/message Support this podcast: https://anchor.fm/gamedevunchained/support
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0162: Glassdoor Confessions on Telltale Games Part 2 with Emily Grace Buck
30/10/2018 Duración: 01h03minWe continue to investigate what went wrong at Telltale Games leading up to the layoff of 275 game developers. Our panel includes previous developers from Telltale Games, Emily Grace Buck and Travis Goodwin. We also welcome back our friend Emma Kinema from Game Workers Unite to explain how Unionization could have helped and what we could do as game developers to be safe in the workplace again. --- Send in a voice message: https://anchor.fm/gamedevunchained/message Support this podcast: https://anchor.fm/gamedevunchained/support
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0161: Breadth of the Industry with Brian Canary
23/10/2018 Duración: 01h05minBrian Canary is the Lead Designer at Splash Damage and have been working in the industry for over 20 years. His career has taken him into all aspects of the game development space and has worked on many distinguished MMO, console, and mobile games. He shares with us in this episode his thoughts of the current trend, and a glimpse of where we are heading as a industry. --- Send in a voice message: https://anchor.fm/gamedevunchained/message Support this podcast: https://anchor.fm/gamedevunchained/support
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0160: Lessons Learned After Making Anodyne with Sean Han Tani
16/10/2018 Duración: 01h07minSean Han Tani is a composer, independent game developer, writer and teacher. He is best known for making Anodyne and is currently working on the sequel, Anodyne 2. His past work includes All Our Asias- a surreal, lo-fi, 3D adventure, about identity, race, and nationality. Including also, Even the Ocean, a narrative action platformer about balancing the Light and Dark energies that hold the world together. --- Send in a voice message: https://anchor.fm/gamedevunchained/message Support this podcast: https://anchor.fm/gamedevunchained/support
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0159: Leading Character Art with Gavin Goulden
09/10/2018 Duración: 01h05minGavin Goulden is the Lead Character Artist at Insomniac Games, having recently released Spiderman PS4. Prior to this, he was the Lead Character Artist on Bioshock Infinite, Character Artist on Dead Rising 2, The Bigs 2, Damnation, and contributed to titles like FEAR 2, Dragon Age, and many independent projects. --- Send in a voice message: https://anchor.fm/gamedevunchained/message Support this podcast: https://anchor.fm/gamedevunchained/support
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0158: Glassdoor Confessions on Telltale Games
02/10/2018 Duración: 01h19minTelltale Games recently shut its doors and laid off 275 full-time employees with no severance and week left on health insurance. Although, this type of malpractice and ill treatment of game developers isn't new, the lasting impact is being felt throughout the industry. Larry and Brandon sits down this week to give a game developer's perspective on what needs to change and what developers need to do now to prepare themselves for what will eventually happen to all of us. --- Send in a voice message: https://anchor.fm/gamedevunchained/message Support this podcast: https://anchor.fm/gamedevunchained/support
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0157: Understanding AAA, Startups, and Mobile with Richard Khoo
25/09/2018 Duración: 01h11minIf you are curious about working in AAA, startups, or in the mobile industry then you have to tune in to this week's episode with Richard Khoo. He is a Game Design Director that has been working in the industry for over 15 years. He spent a decade at Blizzard shipping StarCraft 2 and was the lead systems designer for Heroes of the Storm. His extensive experience working in AAA led him towards consulting, helping indie projects and pitching to investors. --- Send in a voice message: https://anchor.fm/gamedevunchained/message Support this podcast: https://anchor.fm/gamedevunchained/support
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0156: Committing Career Suicide, Telling True Stories about Game Development
18/09/2018 Duración: 01h32minIn honor of our 156th episode, we’ve pulled some of the interview highlights from our past year episodes to share. --- Send in a voice message: https://anchor.fm/gamedevunchained/message Support this podcast: https://anchor.fm/gamedevunchained/support
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0155: Roundtable News-Madden Tragedy, Siggraph, Riot Games, Behaving at work, Google versus Epic
11/09/2018 Duración: 01h11minThis Roundtable News brings you discussions from game industry vets about last months biggest news. We talk about the biggest headliners starting out with condolences to friends and families of the victim during the Madden tragedy. The new RTX graphics cards, Riot Games and how they are battling sexism at the workplace, also on how to behave outside and inside of work. We conclude the episode with the Epic showdown between Fortnite and Google Play. --- Send in a voice message: https://anchor.fm/gamedevunchained/message Support this podcast: https://anchor.fm/gamedevunchained/support
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0154: Deep Dive into Heroes of the Storm with Richard Khoo
04/09/2018 Duración: 01h07minDeep Dive is a segment where we breakdown the success and game design of a genre-defining game. This week we analyze Heroes of the Storm made by Blizzard Entertainment with Richard Khoo. He is one of the lead designer that worked on Heroes of the Storm and a veteran of the industry that has spent over 10 years at Blizzard working on many other titles there. His resume includes being at Riot as well, so needless to say, he is quite the expert on MOBA and its impact on our game industry. --- Send in a voice message: https://anchor.fm/gamedevunchained/message Support this podcast: https://anchor.fm/gamedevunchained/support
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0153: Pop Culture Thoughts With Shora Farahani
28/08/2018 Duración: 01h04minPop Culture Thoughts is about all things that are news in entertainment and nerd culture. In this episode we discuss how discussing taboo subjects can be dangerous. The hype vs quality on movies like the Black Panther. Cultural representation and impact on Crazy Rich Asians. Racial undertones in Zootopia. What you are missing out on UK's 'Love Island.' We also briefly touched based on the Battle Royale genre. --- Send in a voice message: https://anchor.fm/gamedevunchained/message Support this podcast: https://anchor.fm/gamedevunchained/support
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0152: Developing Games In Egypt With Ahmed Fouad
21/08/2018 Duración: 01h04minWould you believe a team of game developers in Egypt came together to form a company and development academy in order to create their very own AAA action adventure game? We do now, thanks to the story of Ahmed Fouad and the team members of Rumbling Games. He sits with us this week to go over the humble beginnings of an Egyptian game development community, making the switch to Unreal and what it means to him to develop their historically based fantasy adventure game Knights of Light! --- Send in a voice message: https://anchor.fm/gamedevunchained/message Support this podcast: https://anchor.fm/gamedevunchained/support
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0151: Glassdoor Confessions On Riot Games
14/08/2018 Duración: 01h19minGlassdoor Confessions is a segment where we look at reviews of a company like, Riot Games, and read the pro and con of anonymous employees on glassdoor. We also draw from our own second-hand accounts to try to breakdown and get closer to the reality of what life is like working at the company. In addition, Riot Games is in a bit of a pickle in result of a Kotaku investigative article of 'Sexism at Riot Games.' https://kotaku.com/inside-the-culture-of-sexism-at-riot-games-1828165483 http://meagan-marie.tum --- Send in a voice message: https://anchor.fm/gamedevunchained/message Support this podcast: https://anchor.fm/gamedevunchained/support
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0150- AI Learning and Gamification with Matt Brown
07/08/2018 Duración: 01h07minDare to enter the future of technology and games, with our tour guide Matt Brown? Matt returns for a second round of our podcast to update us on projects in AI learning, game streaming and the impact of technological advancements on society. Before things get too intense, we lighten the mood with talk about the takeover of social gamification and VR/AR trends we're excited to see. Matt Brown is a Principal Software Engineer 'building machines that build themselves' at Microsoft. He started his career worki --- Send in a voice message: https://anchor.fm/gamedevunchained/message Support this podcast: https://anchor.fm/gamedevunchained/support
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0149: Concept Life With Kinman Chan
31/07/2018 Duración: 01h02minKinman Chan is a concept artist that has a portfolio that spans over 15 years of experience and in multiple industries. His career has taken him from first working on Red Dead Redemption to working 'close to' George Lucas at ILM and many many more places. He gives us a preview of his life going through the industry as a concept artist and dives deep beneath the depths of creative growth. http://kincept.co/ https://www.linkedin.com/in/kinman-chan-6696031/ https://www.imdb.com/name/nm2199209/ https://kotak --- Send in a voice message: https://anchor.fm/gamedevunchained/message Support this podcast: https://anchor.fm/gamedevunchained/support
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0148: Investing In The Big Games With Carl Armfelt
24/07/2018 Duración: 01h03minCarl Armfelt is a Portfolio Manager at Swedbank Robur with a focus on technology and the game industry. He sits with us to break down the investment side of game development. Find out what makes a game company attractive, what things an indie company should focus on if they want to get investor funding and lastly, the not so obvious do's and don'ts developers should be aware of when considering starting their own company and hoping to partner with VC funds. Some of the investment companies includes : Take- --- Send in a voice message: https://anchor.fm/gamedevunchained/message Support this podcast: https://anchor.fm/gamedevunchained/support
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0147: Roundtable News- E3, Lawsuits, Telltale Switching to Unity, PS4 Crossplay, Steam's Own Spy
17/07/2018 Duración: 01h04minThis Roundtable News brings you discussions from game industry vets about last months biggest news. We talk about the biggest headliners from E3: Microsoft buying up studios, Sony leading the charge, Nintendo doing its own thing, Google entering the arena... How PubG and Zenimax is doing with their respective lawsuits against Epic and Occulus. Smaller studios like Telltale ditching proprietary engines for safer bets like Unity. The stubbornness of Sony with cross play. Also we round it out with how Valve is --- Send in a voice message: https://anchor.fm/gamedevunchained/message Support this podcast: https://anchor.fm/gamedevunchained/support
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0146: Dating In Development
10/07/2018 Duración: 01h08minDating developers, the advice and trials as we came up in the industry as a husband and a boyfriend. Hear the benefits of dating in industry, and the difficulties you may be faced with when dating someone at your company or on your team. And to really spice up this episode, we get into wives having our backs against EA and what the industry developers need to do to keep history from repeating. This episode is brought to you by Quixel Megascans. Megascans is the definitive standardized content resource, wit --- Send in a voice message: https://anchor.fm/gamedevunchained/message Support this podcast: https://anchor.fm/gamedevunchained/support
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0145: Jonathon Holmes Unchained!
03/07/2018 Duración: 01h10minA true believer of the unchained life, Jonathon Holmes tells us NOTHING about making secret government military games, but everything about how his environment art career and personal ambitions allowed him to achieve his absolute dream job in the game industry working at Quixel, FROM HOME! Check out his work https://www.artstation.com/synaesthesia Night Dive Studios (Streams every Thursday) http://www.nightdivestudios.com/ https://www.twitch.tv/nightdivestudios https://www.youtube.com/channel/UCNFs4mUpyf3 --- Send in a voice message: https://anchor.fm/gamedevunchained/message Support this podcast: https://anchor.fm/gamedevunchained/support