Sinopsis
Knoxville Game Design is a forum for people in the Knoxville, Tennessee and surrounding areas to share their ideas, show off projects, and discuss current topics in the game development industry. Our group explores the many facets of the game development process, such as coding, graphics, modeling, animation, story, and promotion. You can find out more information on the group including future meetup dates at knoxgamedesign.org
Episodios
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Spring ’20 Game Jam Kickoff – Knox Game Design, April 2020
30/04/2020 Duración: 01h31minJacob, Dylan, and Levi get together before the Spring ’20 theme announcement to talk about their thoughts on the possible themes. 0:52 – Possible game jam night in Tennessee 7:10 – Dylan’s water color work 19:08 – Game jam theme discussion 59:05 – Tools we are planning to use for the game jam 1:15:30 – … Continue reading Spring ’20 Game Jam Kickoff – Knox Game Design, April 2020 →
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Promotion and Feedback – Knox Game Design, March 2020
14/03/2020 Duración: 01h19minThis month we talk about ways to promote your game and how to handle feedback on your game. Hosts Dylan Wolf www.dylanwolf.com/ @DylanWolf dylanwolf.itch.io Levi D. Smith levidsmith.com @GaTechGrad gatechgrad.itch.io Ruth Ann http://meemawsurrendered.com/ https://tranzeve.itch.io/ Jared github.com/BlackJar72 jaredbgreat.itch.io Links and Notes East Tennessee Content Creator event at Token Game Tavern (March 15, 2020) – https://www.facebook.com/events/664493714306082 Spring … Continue reading Promotion and Feedback – Knox Game Design, March 2020 →
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Java Game Development – Knox Game Design, February 2020
13/02/2020 Duración: 01h41minThis month’s topic is Creating Games with Java. We discuss the basics of Java and how to create simple games with the language. Source Code for Java Examples Hosts Jared github.com/BlackJar72 jaredbgreat.itch.io Jacob ldjam.com/users/jacobturn/games gamejolt.com/@Big_Ol_Tom Jeffry www.thingiverse.com/insane66 Dylan Wolf www.dylanwolf.com/ @DylanWolf dylanwolf.itch.io Levi D. Smith levidsmith.com @GaTechGrad gatechgrad.itch.io Links and Notes … Continue reading Java Game Development – Knox Game Design, February 2020 →
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Blender for Unity – Knox Game Design, January 2020
14/01/2020 Duración: 58minThis month’s topic is Blender for Unity. We will go over the basics of modeling and texturing an object in Blender. Then we will import that model into Unity and add behaviors through C# code. Hosts Ruth Ann http://meemawsurrendered.com/ https://tranzeve.itch.io/ Jeffry http://www.thingiverse.com/insane66 Jacob http://ldjam.com/users/jacobturn/games https://gamejolt.com/@Big_Ol_Tom Dylan Wolf https://www.dylanwolf.com/ @DylanWolf https://dylanwolf.itch.io Levi D. Smith https://levidsmith.com @GaTechGrad … Continue reading Blender for Unity – Knox Game Design, January 2020 →
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SDL with C – Knox Game Design, December 2019
10/12/2019 Duración: 01h12minThis month’s topic is SDL with C. Before Unity and GameMaker, there was the Simple Direct Media Layer. It can be used to create 2D and 3D games on a wide variety of platforms. C is still one of the most widely used programming languages. We will discuss how to get a simple game running … Continue reading SDL with C – Knox Game Design, December 2019 →
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Scratch – Knox Game Design, November 2019
14/11/2019 Duración: 55minThis month’s topic is Scratch. Scratch is a game development environment where visual code blocks are dragged and dropped instead of writing code. It is a good tool to introduce programming concepts to people who have no coding experience. Links and Notes Scratch website – https://scratch.mit.edu/ Dylan’s Inktober entries on Redbubble – https://www.redbubble.com/people/dylanwolf/collections/1188929-inktober-2019 Chris Gardner’s … Continue reading Scratch – Knox Game Design, November 2019 →
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Fall ’19 Game Jam Showoff – Knox Game Design, October 2019
18/10/2019 Duración: 46minWe show off the four games created by East Tennessee developers for Fall ’19. The theme was “Start with Nothing” Hosts Dylan Wolf https://www.dylanwolf.com/ @DylanWolf https://dylanwolf.itch.io Levi D. Smith https://levidsmith.com @GaTechGrad https://gatechgrad.itch.io Links and Notes Self-Made Spaceman – https://ldjam.com/events/ludum-dare/45/self-made-spaceman Mahjong Drop – https://ldjam.com/events/ludum-dare/45/mahjong-drop The D U S T – https://ldjam.com/events/ludum-dare/45/the-d-u-s-t Ludum Lux – https://ldjam.com/events/ludum-dare/45/ludum-lux Theme … Continue reading Fall ’19 Game Jam Showoff – Knox Game Design, October 2019 →
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Creating Games in Smalltalk – Knox Game Design, September 2019
11/09/2019 Duración: 01h15minThis month’s topic is Creating Games in Smalltalk. We look at how it is possible to create games in the Smalltalk language using the Squeak environment. Smalltalk is one of the first object oriented languages, where everything is an object. Smalltalk Example Code Hosts Dylan Wolf https://www.dylanwolf.com/ @DylanWolf https://dylanwolf.itch.io Levi D. Smith https://levidsmith.com @GaTechGrad https://gatechgrad.itch.io … Continue reading Creating Games in Smalltalk – Knox Game Design, September 2019 →
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Random Number Generators (RNG) – Knox Game Design, August 2019
12/08/2019 Duración: 59minThis month’s topic is Random Number Generators (RNG). We discuss the various methods for generating random values in game development. We provide specific examples for Unity, GameMaker, and Unreal Engine. We also look at combinatorics for determining the likelihood of outcomes. Unity example code GameMaker example code Unreal Engine example code Hosts Jacob … Continue reading Random Number Generators (RNG) – Knox Game Design, August 2019 →
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Pico-8 – Knox Game Design, July 2019
18/07/2019 Duración: 01h23minAn overview of using the Pico-8 fantasy console to develop games using the Lua programming language. We look at the steps and code for building a number guessing game and a simple space shooter. Hosts Dylan Wolf https://www.dylanwolf.com/ @DylanWolf https://dylanwolf.itch.io Levi D. Smith https://levidsmith.com @GaTechGrad https://gatechgrad.itch.io Links and Notes Pico-8 official site – https://www.lexaloffle.com/pico-8.php Lua … Continue reading Pico-8 – Knox Game Design, July 2019 →
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Calling Web Services from Unity – Knox Game Design, June 2019
11/06/2019 Duración: 59minThis month, the discussion will cover working with web service calls in Unity using RestSharp. First, we’ll look briefly at prototyping services in Node.js (though the Unity examples will work with any platform that supports JSON). Then, we’ll look at how to call the service in Unity, including how to show a “working” indicator and … Continue reading Calling Web Services from Unity – Knox Game Design, June 2019 →
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Spring ’19 Game Jam Entries – Knox Game Design, May 2019
17/05/2019 Duración: 45minThis month we show off the games created by Knoxville developers for Spring ’19. Drew also tells us about his new site for designing board games called Strategame. Hosts Drew Purifoy https://www.strategame.com @Druveloper Levi D. Smith https://levidsmith.com @GaTechGrad https://gatechgrad.itch.io Links and Notes Dylan’s upcoming talks at Momocon – https://www.dylanwolf.com/2019/04/16/upcoming-panels-april-2019/ The Joy of Game Development (Sunday, … Continue reading Spring ’19 Game Jam Entries – Knox Game Design, May 2019 →
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Music for Game Developers – Knox Game Design, April 2019
16/04/2019 Duración: 01h31minThis month will be a discussion on music for game developers. Learn the math and science behind music theory. We will cover tools that can be used for music composition, and how to apply the music resources in game engines. Hosts Dylan Wolf https://www.dylanwolf.com/ @DylanWolf https://dylanwolf.itch.io Levi D. Smith https://levidsmith.com @GaTechGrad https://gatechgrad.itch.io Links and Notes … Continue reading Music for Game Developers – Knox Game Design, April 2019 →
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Math for Game Developers – Knox Game Design, March 2019
12/03/2019 Duración: 01h35minThis month Levi D. Smith covers math for game developers. He explains how algebra, geometry, trigonometry, and calculus apply to game development with Unity and GameMaker examples. Minor corrections 24:42 The hypotenuse is the distance (not angle) from the starting point to the ending point. I was trying to refer to the angled (diagonal) line, … Continue reading Math for Game Developers – Knox Game Design, March 2019 →
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QBasic – Knox Game Design, February 2019
18/02/2019 Duración: 01h30minThis month’s topic is game development history featuring QBasic. We discuss how we got started with game development and the first tools and languages that we used. Levi D. Smith shows how to setup QBasic using DOSBox and a brief overview of the language. We also show the Knoxville GameMaker games created for GM48 last … Continue reading QBasic – Knox Game Design, February 2019 →
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Unity for Beginners – Knox Game Design, January 2019
16/01/2019 Duración: 01h49minThis month Dylan presents an intro to Unity demo (space shooter), which can be beneficial for those new to Unity and want to know more about the Unity game engine. Knoxville Game Design is a discussion of games currently being created by game developers in the Knoxville and East Tennessee area, as well as an … Continue reading Unity for Beginners – Knox Game Design, January 2019 →
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Winter ’18 Game Jam Entries – Knox Game Design, December 2018
18/12/2018 Duración: 19minThis month Jacob and Levi cover the three games that were created by Knoxville game developers for Winter ’18. Knoxville Game Design is a discussion of games currently being created by game developers in the Knoxville and East Tennessee area, as well as an analysis of current topics in the gaming industry. Hosts Jacob https://gamejolt.com/@Big_Ol_Tom … Continue reading Winter ’18 Game Jam Entries – Knox Game Design, December 2018 →
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GameMaker Tips – Knox Game Design November 2018
16/11/2018 Duración: 01h27minThis month’s topic is GameMaker Tips. This is an open discussion on everything GameMaker related. We also show off the two games made in Knoxville for GM48. Knoxville Game Design is a discussion of games currently being created by game developers in the Knoxville and East Tennessee area, as well as an analysis of current … Continue reading GameMaker Tips – Knox Game Design November 2018 →
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Artificial Intelligence – Knox Game Design October 2018
24/10/2018 Duración: 01h39minThis month’s topic is Artificial Intelligence (AI). Levi D. Smith covers various topics in the AI field such as identifying and evaluating alternatives, data structures and algorithms for decision making, computation time, conditioning, and expert systems. These topics are presented with a focus on how they can be applied to game design. Knoxville Game Design … Continue reading Artificial Intelligence – Knox Game Design October 2018 →
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Knoxville Gaming Convention Recap and Summer ’18 Game Jam Entries – Knox Game Design September 2018
28/09/2018 Duración: 02h04minWe take a look back at our booth at the Knoxville gaming convention. We also go over our Summer ’18 game jam entries. Knoxville Game Design is a discussion of games currently being created by game developers in the Knoxville and East Tennessee area, as well as an analysis of current topics in the gaming … Continue reading Knoxville Gaming Convention Recap and Summer ’18 Game Jam Entries – Knox Game Design September 2018 →