Sinopsis
Welcome to Ludology, an analytical discussion of the hows and whys of the world of board games. Rather than news and reviews, Ludology explores a variety of topics about games from a wider lens, as well as discuss game history, game design and game players.Ludology is made possible by the support and donations of listeners like you. We encourage you to visit us at our guild on Boardgamegeek to get involved in a continuing discussion of our topics.Ludology is part of The Dice Tower Network, the premier board game media network.
Episodios
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Ludology Episode 134 - There's No "I" In Team
21/08/2016 Duración: 01h04minMike and Geoff are pleased to welcome guests Sen-Foong Lim and Jay Cormier, designers of Godfather: A New Don, Junk Art, and many more games. How does their collaboration work? What are the advantages and disadvantages of working as a team? Duration: 1:04:54
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GameTek Classic 133 - Scoring Tracks
31/07/2016 Duración: 06minIn this classic GameTek, Geoff talks about Scoring Tracks, and how to make them work with your players, instead of against them. Duration: 06:26
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Ludology Episode 133 - The Crying Game
24/07/2016 Duración: 56minA little window into dinner time at the Engelstein household: Young Brian asks the question "Can a board game make the players cry?" and he ends up on a podcast. So can they? Mike, Geoff, and Brian explore what makes people sad, and whether board games can do that - and how that affects their status as 'art'. Duration: 56:13
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Ludology Episode 132 - Pyramid Scheme
10/07/2016 Duración: 51minMike and Geoff are pleased to welcome Walter Crist, archeologist and co-author of Ancient Egyptians at Play, to discuss the history of board games in ancient Egypt, and their impact on culture and society. Duration: 51:10
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Ludology Episode 131 - Whaa?
26/06/2016 Duración: 01h11minIt's another Listener Question episode! Mike and Geoff take on all comers. Can they survive? Duration: 1:11:21
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GameTek Classic 130 - Mental Models
20/06/2016 Duración: 06minIn this GameTek, Geoff discusses the role that mental models play in how we interact with objects in the world. Duration: 06:00
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Ludology Episode 130 - All of Us
12/06/2016 Duración: 01h49minMike and Geoff are pleased to welcome Suzanne Sheldon and Sydney Engelstein to discuss the topic of diversity and inclusion in gaming. Duration: 1:49:42
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GameTek Classic 129 - Semi Coop Tournaments
05/06/2016 Duración: 06minIn this classic GameTek, Geoff looks at options for structuring tournaments for semi cooperative games. Duration: 06:27
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Ludology Episode 129 - Fast Money
29/05/2016 Duración: 01h09minMike and Geoff are pleased to welcome guest Soren Johnson. Soren was the lead designer on the computer game Civilization, and recently released Offworld Trading Company, which marries a traditional boardgame style economic battle with computer-based real time mechanics. Soren discusses the influence of board games on computer game design, and we go into depth on AI implementations. Duration: 1:09:20
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GameTek Classic 128 - Semi Coops
22/05/2016 Duración: 06minIn this classic GameTek, Geoff looks at semi-cooperative games, and the particular challenges they create for social dynamics. Duration: 06:13
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Ludology Episode 128 - Why?
15/05/2016 Duración: 01h16minMike and Geoff discuss player motivations. What makes people want to play games? How do you design games to appeal to that type of player? Duration: 1:16:16
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GameTek Classic 127 - Cosmic Encounter
08/05/2016 Duración: 06minIn this classic GameTek, Geoff discusses the smart design choices made by the designers of Cosmic Encounter. Duration: 06:15
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Ludology Episode 127 - Inspiration
01/05/2016 Duración: 41minMike and Geoff interview a panoply of designers of designers at the Gathering of Friends to hear about what inspires them. Duration: 46:36
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GameTek Classic 126 - Flow
24/04/2016 Duración: 06minIn this classic GameTek, Geoff talks about the psychological state called 'Flow'. Duration: 6:41
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Ludology Episode 126 - Player One
17/04/2016 Duración: 42minMike and Geoff are thrilled to have special guest Nolan Bushnell, the founder of Atari games. What were the game design considerations of the early video game industry? When you are inventing an entire new genre, where do you look for ideas? Duration: 42:15
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GameTek Classic 125 - The Distracted Mind
10/04/2016 Duración: 05minIn this classic GameTek Geoff discusses a study that looks at how much people enjoy just sitting with nothing to do. Duration: 05:43
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Ludology Episode 125 - Checking Out
03/04/2016 Duración: 01h08minMike and Geoff present the third and final part of the game design checklist. You can download the full checklist from http://cardboardedison.com/, under the Featured Content link. Duration: 1:08:30
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GameTek Classic 124 - Caribbean Cup
27/03/2016 Duración: 06minIn this classic GameTek, Geoff takes a look at an 'interesting' game from the 1994 Caribbean Cup soccer tournament. Duration: 06:58
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Ludology Episode 124 - Checking It Twice
20/03/2016 Duración: 01h17minMike and Geoff continue their discussion of the Game Design checklist, with questions about game mechanics. Duration: 01:16:59
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GameTek Classic 123 - Zero Risk Bias
13/03/2016 Duración: 08minIn this classic GameTek, Geoff discusses the psychological concept of Zero Risk Bias. Duration: 07:45